Benedikt Bitterli
Benedikt Bitterli

Hi there!

I'm a software engineer specializing in Physically Based Rendering and Physically Based Simulation. I'm currently doing my PhD at Dartmouth College. I worked on Disney's Hyperion renderer

If you'd like to chat, feel free to send me an

Selected Projects

Tungsten Renderer
Rigid Body Physics
Vortex Fluids
Realtime Demo